“There was a period at the end of Psychonauts 2 where we had all hands on deck to finish the game, but we’re definitely going back to multiple projects afterward. Tim Shafer, the founder of Double Fine, spoke earlier this year about what he wants to see from their next game. Psychonauts 2 was released as a game published by Xbox Games Studios. Starbreeze would also fall into bankruptcy.Įventually, Microsoft acquired Double Fine in 2019. It had a rocky development time, as the game’s initial release window of 2018 would be missed. An additional $8 million came in from publisher Starbreeze, known for Payday 2 and Brothers: A Tale of Two Sons. Originally, it was a crowdfunded title through the website Fig, raising nearly $4 million. Psychonauts was first announced at the 2015 Game Awards show. It was a long process but we like to think the pay off was pretty great. Psychonauts 2 was a chance to revisit and reimagine the classic that launched our studio into the future. ![]() Every game is a chance to explore new ideas, new visual styles or gameplay, emotions, and more. We like experimentation here at Double Fine. ![]() “The studio is already splitting up into various teams and starting different projects that we think you’ll enjoy. “Psychonauts 2 has essentially wrapped up as a project, although there will be tweaks and fixes as we move forward,” the post from Double Fine said. Double Fine, the developer of Pyscohanuts 2, posted an update on their crowdfunding blog regarding plans for the studio.
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